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Green Belt Part B — The Practices

Status: drafted · Time: 10 min · Audience: experienced-builder Outcome: Understand what Part B teaches, what Part A muscle memory it assumes, and the order to walk it in.

Part B promise. By the end, you can ship across product and greenfield surfaces with E2E tests, design-to-code, observability, and a daily loop that scales — using the craft layer Part A taught.

Prerequisite. Part A complete (Quest G-1 claimed). The Harness chapters (G.18–G.20) and the testing cluster (G.12–G.14) build directly on G.6 / G.7 (skills) and G.8–G.10 (subagents, worktrees, hooks). Time budget. ~5h40m for the ten modules; ~8h for Quest G-2. Plan over a week or two.


Part A taught the craft — three pillars, hierarchical CLAUDE.md, skills, subagents, worktrees, advanced prompting. Part B is where that craft meets the daily reality of a Green Belt builder: end-to-end tests written with the agent, design-to-code flows that respect the design system, branch-preview workflows, observability with AI in the loop, and the hard-kind debugging where you have to tell Claude it is wrong.

Ten modules, one quest. The boss fight (Part C) requires Quests G-1 and G-2 both claimed.


§ChapterPillarTime
G.12E2E testing with Playwright + Claude CodeHarness45 min
G.13The Playwright Skill pattern — one-shot test qualityContext30 min
G.14tests/seed.spec.ts — saving the agent 10,000 tokensContext15 min
G.15Design-to-code — Figma + Blade + Code Connect, end to endContext60 min
G.16Blade deep dive — tokens, primitives, variants, accessibilityContext45 min
G.17The production-compiler skill — repair AI-Studio output to BladeContext30 min
G.18The daily loop — Node, pnpm, localhost, mobile viewportHarness30 min
G.19Branch-preview platform — branch → live URLHarness30 min
G.20Observability with AI — logs, traces, cost attributionHarness25 min
G.21Debugging the hard kind — when Claude is wrong, and you have to tellPrompt30 min

Walk them in order on a first read. The testing cluster (G.12–G.14) and the design-to-code cluster (G.15–G.17) build on each other; the harness cluster (G.18–G.20) is the daily-loop machinery.


Quest G-2 — Greenfield cross-over. Pick a greenfield surface and ship one meaningful change that exercises Part A and Part B together.

The quest is the bridge between Green Belt and the Boss Fight in Part C. Boss Fight G-B requires both quests claimed.


“I ship across product and greenfield surfaces with end-to-end tests, design-to-code, branch previews, and observability — using the craft I learned in Part A.”


Part C (Fintech Guardrails) covers the redlines, the LLM proxy, PII / PCI / regulator reflexes, prompt injection, the pre-ship-check skill, the compliance reviewer, and security-review subagents. Boss Fight G-B and the badge come with Part C.


Previous: ← Quest G-1 · Next: → G.12 Playwright + Claude Code